Saturday, December 10, 2011

OK, guys, big update!

First the bad news: we are not going to make it this year for the iPhone release. The good news is that we are also releasing for PC, Mac, Linux and Android! We should be ready to beta test soon, and have set up a beta sign-up page to register your account. This account will also be your account for the game. As you may already know, the iphone beta can support only a limited number of participants. The pc/mac/linux beta, however, will be open to all. All versions are compiled from the same code, so the experience is the same for all platforms, and the beta will be a great time for you to try before you buy! We will have an optional "pay if you want" during the beta for people who want to support us early and get a great discount on the PC/Mac/Linux version.

Sign Up for Beta NOW!

The game now has multiplayer between all platforms which means mobile players can join the same servers as PC/Mac and Linux players. There will also be save game synching for bringing your single-player game from your PC to your mobile and back. Multiplayer will consist of public and private game servers.

We currently have implemented:

-Multiplayer
-50 block types
-60 items
-Lighting calculations
-Liquid physics
-Falling block physics
-Crafting
-Spells
-Infinite world
-Worlds with different seeds
-Dungeons

Tuesday, October 18, 2011

Mind Flayer will eat your brain!

Mind Flayers are tentacle based creatures that feed on brains. They are high level creatures capable of attacking your mind and distorting your perception of reality. They also possess high intelligence and can cast spells. Defeating them will not be easy.

Wednesday, October 12, 2011

Red Dragon is a high level creature

We are going to have a few types of dragons in the game this one being the Red Dragon.
These guys will spot you from the sky most of the time and come at you with aerial attacks, not to say that you can't sneak up on them if they happen to be sleeping.
Red Dragons main attack is breathing fire at you but they can also lunge at you.
Magic is going to play a big factor in defeating this guy.

Monday, October 10, 2011

Quick Update and a picture

We are going make an effort at keeping you guys up to date more often. I want to reassure everyone that we are hard at work to get a beta version of the game ready. I can't give a firm date on release yet but we are releasing this year!

I can definitely say that ManaCraft plays a lot better then the current competition and you will have a lot more fun with it. We have optimized our engine to the highest degree and you will see very smooth frame rates.

We have so many cool things we've added but don't want to reveal yet, at least not until our official trailer is ready which will announce the release date.

Some things that I can confirm is that we are focusing on both quests and building. The questing aspect of the game will have adventures taking you into caves, dungeons, labyrinths and towns. We have lots of creatures to fight including dark wizards and dragons. There is lots of items and weapons but main focus will be on magic and spells and will give you guys more info on this soon. Think Diablo II and NetHack.

The building aspect was another big focus and here we have really innovated from whats out there right now. It's killing me not being able to give it all away as testing it has been a lot of fun! If you like building you will be in heaven!

Here is a quick render of our livestock in the game. We will be posting images throughout the week showing of more enemies including dragons.

More Graphic enhancements in this video

This Video was release about 4 weeks ago showing more development on our voxel engine. We also loaded in some creatures to test our lighting system. Will be posting more material and info in the next few days.

Friday, June 24, 2011

Manacraft Dungeons and New Shading

Another development in progress video showing our new lighting and shading with a quick walk through of a dungeon. This is again very much just work in progress and does not represent the final quality. Stay tuned for more information and we are hard at work to get into closed beta phase.

 

Monday, March 14, 2011

Water Physics Test Video

Here is the first look at our water system in ManaCraft. There is still lots to be done on this but for a first test we are very pleased with it.

ManaCraft development video's.

Here are some of the first video's showing our new Voxel engine in action. Keep in mind that this is just work in progress and mostly unoptimized code and graphics but will give a good idea on where we are heading. 





for more details:
http://forums.toucharcade.com/showthread.php?t=73865

Welcome to the ManaCraft development blog.

This is the new home of ManaCraft updates and our effort in keeping everyone informed about our progress. We will continue making updates at toucharcade but this blog will continue providing further updates even after release.

As we disclose more features and showcase new video's please feel free to comment and discuss your ideas.